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Geek inside…

Category: computer graphics

June 3, 2024 dal

Image Compression/Decompression Solution Based on Text Prompt Generation and Regeneration

by David LOVERA – June 2024 Introduction In the digital age, efficient storage and transmission of images are crucial due

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February 23, 2024 dal

‘Artificial Intelligence’ (AI)

“There are numerous algorithms grouped under the general term ‘Artificial Intelligence’ (AI), as AI encompasses a variety of fields and

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September 24, 2023 dal

Terraforming : A Future Full of Promise and Risks

Terraforming Planets: A Future Full of Promise and Risks Space exploration and the terraforming of planets have captured human imagination

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December 19, 2022 dal

Intrinsic functions, SSE, AVX…

Normally, “intrinsics” refers to functions that are built-in — i.e. most standard library functions that the compiler can/will generate inline

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December 8, 2021 dal

Gravedigger

==== MXMS Gravedigger halloween mix ==== Gravedigger, my Halloween remix from MXMS. Visuals from differents sources : Video – lyric

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December 7, 2021 dal

HLM-Visage

New video released by Unix Of Hoodlum. Using shader, 3D Character generated in realtime. Music : In the Night by

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August 26, 2019 dal

Evoke 2019 – rED hEAVEN

rED hEAVEN, my new demo released at Evoke 2019 (Koln) Ranking #1 – at PC Demo Competition! cODING : uN!x

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May 24, 2018 dal

GLSL Optimizations

Many of the optimizations in this article are done automatically by some implementations, but often they are not. Therefore it

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July 19, 2017 dal

GLSL – Variable Qualifiers

Variable Qualifiers Qualifiers give a special meaning to the variable. The following qualifiers are available: const – The declaration is

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May 16, 2017 dal

First steps in Qt

Qt is used mainly for developing application software with graphical user interfaces (GUIs); however, programs without a GUI can be developed, such as command-line tools and

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May 15, 2017 dal

What is DemoScene ?

What is Demoscene ? The demoscene is a world-wide collective of young artists and programmers who produce non-interactive audiovisual materials

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May 12, 2017 dal

Fractal Music Video

Fractal Music Video Done in a few hours using some modified shaders done in GLSL. Music are composed by me.

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May 11, 2017 dal

How to hunt memory leaks using Visual Studio

Make sure you compile debug version of your project. Press F5 (Start Debugging) Do whatever you suspect to leak memory,

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April 25, 2017 dal

Terraforming

My demo presented @ Revision 2017. A quick release of this demo using my new 3d engine featuring : deffered

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November 7, 2016 dal

The Graphic User Interface Development

Introduction The creation of GUIs has been and remains a relatively complex problem to manage. One of the main constraints

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March 1, 2016 dal

Shader – Heaven Forest

I have release one of my shader used in my demo secret society… I have also linked the music used

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March 1, 2016 dal

Shader – SnowMountain

https://www.shadertoy.com/view/lsKGW3 I have release the shader snowmountain used in my demo EDEN in the shadertoy website… I have also included

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December 30, 2015 dal

Chryseis / Hoodlum – The Belgian Amiga Scene from 1991 to 1996

From 1991, i have join the group Chryseis, and some years after, Chryseis became the Demo Section of Hoodlum… All

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September 2, 2015 dal

Project 2401 – Evoke 2014

A demo released at Evoke 2014 using Visual Factory II – DirectX 9

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September 2, 2015 dal

Visual Factory – Losing religion

A little demo used with Visual Factory II

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September 2, 2015 dal

Visual Factory – Corporate Demonstration

A new version of visual factory. Based on directX9 technology and used to make several demo for demoparty contest…  

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September 2, 2015 dal

Visual Factory – I

A Video Jockey software started in 1999. Using software rendering technology, signal processing algorithm…

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